using UnityEngine;
using System.Collections;

public class UIScore : MonoBehaviour {
	
	public static int playerScore;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		
	}
	
	/*void OnGUI()
	{
		GUI.Label(new Rect(10,10,200,50),"Score: " + playerScore);
	}*/
}
